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1UP Loc Blog

Just another video game localization blog with lots of info for aspiring game translators and game developers, enriched through interviews with people from the game industry.

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Image courtesy of MaxPixel

Image courtesy of MaxPixel

Announcement: New Interview Series "People in Games"

Marianna Sacra September 15, 2015

Before I worked in game localization, I did not realize how many strings had to be pulled to make a video game happen before I could finally enjoy it on my couch. And even now I don't really know.

I have always been interested in getting to know some of the many other areas that are vital to make a successful game, such as development (obviously), audio production, or marketing. I may not be able to get profound knowledge of all those fields, but those who don't ask remain dumb.

And so I decided to ask a lot of questions to those who know.

I am starting the People in Games interview series so everyone who is interested in learning more about the industry can get a little insight into the working field of video games. I will interview veterans (and maybe some noobs, too) from the video game industry and ask them about their field.

The first interview will be published coming Sunday, so come back soon :-)

 


Game localization posts
What are the different steps in a game translation project?
November 17, 2018
What are the different steps in a game translation project?
November 17, 2018

There is no set order of steps in a game translation project, but this is how my game translation projects go these days.

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November 17, 2018
Why do translators charge a minimum rate?
October 28, 2018
Why do translators charge a minimum rate?
October 28, 2018

Whether you are a translator or a translation client with frequent translation needs, you have probably been acquainted with the term “minimum rate” or its slightly more negative equivalent “minimum fee”. And as a translation buyer, you might have asked yourself—and your translator—why you should pay a fixed price of 15, 20, or even 50 bucks for as little as 56 words you conveniently sent your translator or project manager directly in the email.

Read more →
October 28, 2018
Translating Vs. Localizing Game Assets, And Why Does It Even Matter?
April 16, 2018
Translating Vs. Localizing Game Assets, And Why Does It Even Matter?
April 16, 2018

It is a question that constantly weighs on the game translator's shoulders: To localize, to translate, or to leave as is?

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April 16, 2018
How to Find the Right Game Translator (The Indie Developer's Guide to a Kick-Ass Game Localization, Part II)
February 25, 2018
How to Find the Right Game Translator (The Indie Developer's Guide to a Kick-Ass Game Localization, Part II)
February 25, 2018

Finding the right person you can trust with localizing your game into a language you don't understand can be like jumping off a cliff—you just won't know if you'll break your neck or have the time of your life. 

Read more →
February 25, 2018
How to Prepare Your Game for Localization (THE INDIE DEVELOPER'S GUIDE TO A KICK-ASS GAME LOCALIZATION, PART I)
February 11, 2018
How to Prepare Your Game for Localization (THE INDIE DEVELOPER'S GUIDE TO A KICK-ASS GAME LOCALIZATION, PART I)
February 11, 2018

You are about to develop your game. Your family is prepared to see little to nothing of you for a long time. Nights will be long while your budget is not. But when you finally finish your game, you'll want to take over the world, with localization. Here are some tips from a game translator's point of view.

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February 11, 2018
7 Reasons Why Translating Games is Bad for You
January 28, 2018
7 Reasons Why Translating Games is Bad for You
January 28, 2018

There is no question that translating games is fun and being a game translator is about the coolest job one could have. But is it good for you? Here are 7 reasons why I think that translating games can be an unhealthy career choice.

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January 28, 2018
Have You Heard the Good Newẞ?
January 13, 2018
Have You Heard the Good Newẞ?
January 13, 2018

The German language got a new letter last year, but it didn't make it to the alphabet.

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January 13, 2018
[VIDEO] Adventures in Game Localization
November 19, 2017
[VIDEO] Adventures in Game Localization
November 19, 2017

In April 2016 I was invited to give a talk at the Berlin Game Scene Talk & Play event. Spontaneously titled "Adventures in Game Localization", I talked about a few of the challenges we game translators face when localizing a game for our respective markets.

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November 19, 2017
Italian Accents and Dialects in Games
November 12, 2017
Italian Accents and Dialects in Games
November 12, 2017

The use of Italian accents and/or dialects in games is quite tricky, if you ask me, as the association with certain stereotypes is almost inevitable. In general, southern Italy is portrayed as a poorer and more ignorant part of the country (not to mention the mafia situation), whereas northern Italy is generally considered richer, and therefore posh and educated.

Read more →
November 12, 2017
French Accents and Dialects in Video Games
November 5, 2017
French Accents and Dialects in Video Games
November 5, 2017

In video games, we get to meet characters who are larger than life, caricatures of real people. They dress in a very specific way, have their own strong personality and are sometimes further differentiated by having a nationality, an ethnicity, real or not, which can be associated with a corresponding accent.

Read more →
November 5, 2017
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Marianna is an English-into-German game localization specialist based in New England.

She loves translating story-based games.

She blogs irregularly these days, but when you do, you’ll find her musing about game localization, sharing translation tips, and interviewing people from the video game industry.

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© Marianna Sacra 2012–infinity

1UP TRANSLATIONS

English-German Translation & Video Game Localization

1UP TRANSLATION is a specialist in English-German translation, video game localization, and game testing.

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