Before I worked in game localization, I did not realize how many strings had to be pulled to make a video game happen before I could finally enjoy it on my couch. And even now I don't really know.
I have always been interested in getting to know some of the many other areas that are vital to make a successful game, such as development (obviously), audio production, or marketing. I may not be able to get profound knowledge of all those fields, but those who don't ask remain dumb.
And so I decided to ask a lot of questions to those who know.
I am starting the People in Games interview series so everyone who is interested in learning more about the industry can get a little insight into the working field of video games. I will interview veterans (and maybe some noobs, too) from the video game industry and ask them about their field.
The first interview will be published coming Sunday, so come back soon :-)