ACHIEVEMENTS
The first game
…I ever worked on was Pikmin 2 for the GameCube. I came in as a German localization tester at a later stage of the project—and I was hooked right away.
Not just to the magical world of Pikmin.
But to hunting for bugs.
To polishing stories.
To obsessing over comma placements as part of a team.
I stuck around at Nintendo for 8 years and went on to test a whole bunch more.
Then I went on to translating games into German. I appreciated the extra room for creativity.
These days I’m more interested in creating things than translating them. You can find out more on my personal website.
You might have heard of my blog. I’m not really in the mood to write about game localization lately—my mind and heart are just in other places. But in 2016, I wrote a little book. Well, most of it :) And I plan on publishing the articles on my blog in fall/winter 2026. I will also offer a downloadable e-book for purchase.
Get on my email list to find out when it launches.
